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Friday, 8 April 2011
Maya tutorials archived
An archive of all my Maya tutorials can be found
HERE
Goals, Caustics, Common Shaders
Thursday, 7 April 2011
Technical Paper
Logo, DVD cover, Disc templates, Business card
Wednesday, 6 April 2011
Walk cycle and Turnarounds
Walk Cycle development
Saturday, 2 April 2011
Underdog development
With the toon shading looking plasticky, I've hand painted my UV maps and applied them to a lambert on my character to make him look more softer and huggable.
Friday, 1 April 2011
Underdog development
Underdog development
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