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I think it's really useful, Alan showing us little things like this that make major changes to a scene, I really was fascinated as to what lengths animators are going to, to replicate 'real-life', I mean, this camera now moves like a real camera! I'm grateful that Alan's teaching us Maya in a way that we will become knowledgeable with it, while at the same time not scared of using it (although I never wanna hear the words Planar mapping or UV Texture Edition again after the last unit)
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