Monday, 11 January 2010

Realising Grain visual problem

Whilst creating the Texture maps, I realised, once applied to the model, that the wood grain ran horizontly (first image) across the chair. Through a bit of common sense, and having studied Product Design at A-level, I realised that if someone was to physically create this chair, they would cut the wood along the grain and vertically as it would be easier, so as a result I re-did the texture map applying the wood texture vertically along the grain.

I also realised whilst viewing the model, that the end of the chair would also have some sort of 'end grain' if it was cut off (unless it was veneered), so I added another texture to the map of an 'end grain' (second image).

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